Thanks to gloves placed on each of our hands, we will be able to ‘touch’ most objects when we hold them, allowing us to feel the size, shape and rigidity.
DextaRobotics he wants to show that, little by little, virtual reality can seem much more realistic, and this is how they have decided to develop a project that allows us to feel the strength, size, shape and rigidity of a digital object when we are immersed in a virtual world.
Dexmo it is one of the devices that will allow us to make this a reality. Thanks to its light weight and wireless functionality, Dexmo captures most of the movements made with the hand, thus making the experience much more natural. The fact of really feeling that difference in shapes and weights is thanks to the fact that it can exert force on each of its fingers, allowing the user to feel the size and shape of any digital object thanks to the engine used.
We still don’t know its official price, but seeing what this sector has accustomed us to, we doubt if it will be focused on a domestic audience or rather commercial or large surfaces.