VRB News
Virtual Reality Brisbane
  • Home
  • About us
  • IT news
  • Tech
  • World
  • Contact
No Result
View All Result
  • Home
  • About us
  • IT news
  • Tech
  • World
  • Contact
No Result
View All Result
No Result
View All Result
Home IT news

Oculus Quest receives support prototype OpenXR

admin by admin
August 18, 2020
in IT news
0
Oculus Quest receives support prototype OpenXR
0
SHARES
85
VIEWS
Share on FacebookShare on Twitter

The developers of the game engine of Android can now support the Oculus Quest, using OpenXR is Oculus Mobile API Facebook.

Support is currently described as a “prototype”. OpenXR 1.0 offers standard boot Android, but Facebook provides it as part of your package OpenXR SDK.

 

OpenXR is the recently completed open standard for VR & AR. This means that applications created for Quest using OpenXR theoretically also should work on any future competitor or successor to Quest on Android.

 

Oculus Rift will also soon receive support OpenXR. When SteamVR will add support OpenXR, it would mean that the developers of game engines PC will be able to support all platforms with one API.

 

A little clarity: OpenXR is not the same as OpenVR. OpenVR is the API Valve SteamVR, completely not related to Open XR. Although Open VR works on all headsets PC VR, it does not support headset Android such as Quest, and due to Facebook policy you can’t use store apps Oculus Rift. Last year, Valve announced that it plans to support OpenXR in SteamVR, but this has not happened yet.

 

The problem to be solved OpenXR

 

API (application programming interface) allows software to interact with other software or hardware. VR developers use APIs such as Facebook and Oculus from Valve OpenVR, to create applications. API is often a part of SDK (development kit software), and informally these terms are often used interchangeably.

 

 

The problem with Oculus API is that applications developed with it can only work on Oculus hardware (without hacks). Additionally, for developers using their own engine, between Quest and Rift actually has two separate APIs.

 

This means that if a developer wants to support all VR headsets, it is necessary to use several APIs. It may take a lot of time and increase the complexity of the work.

 

These engines like Unity and Unreal make it easier, both trying separately to unify the VR API under their new subsystems of the engine, but the problem still exists.

 

What is OpenXR?

 

OpenXR is an open standard for VR/AR. It was developed by a working group managed by non-profit industry consortium Khronos. The working group includes the major VR companies like Facebook, Valve, Microsoft, NVIDIA, AMD, HTC, Google, Unity and Epic.

 

The API allows developers to add universal support to their VR applications, so in the future any Windows application OpenXR should technically run on any VR headset for the PC, and any Android app OpenXR technically should work on any stand-alone headset.

 

OpenXR Win-Win Cycle

 

When OpenXR 0.9 was released in March of 2019, Facebook said it plans to support it in Rift and Quest “later this year“. Platform Rift already has hidden his preliminary support.

 

It is also important to note that most of the VR apps built with the Unity game engine, which has not yet announced plans to support OpenXR (although Unity is a member of the consortium).

 

A few years ago OpenXR seemed a distant dream. But now it is real, and soon the engine will be able to develop in VR without worrying about what hardware they support. This should reduce the time spent on the development of cross-platform VR apps, and could push developers to create software for the VR, which was originally postponed due to proprietary APIs.

 

Source

Previous Post

Controller DualSense PlayStation 5 hints at PSVR2 using the tracking inside-out

Next Post

Update “No Man’s Sky” brings manned robots

admin

admin

Related Posts

How to Grow a YouTube Channel with ScaleLab
IT news

How to Grow a YouTube Channel with ScaleLab: Effective Strategies for Creators

February 4, 2025
Sticker mockups
IT news

Sticker mockups: how to visualize your ideas professionally and efficiently

January 13, 2025
Ways to Get Free Senegal Proxies for Work and Surfing
IT news

Ways to Get Free Senegal Proxies for Work and Surfing

December 24, 2024
Crypto Betting Frontiers
IT news

Crypto Betting Frontiers: The 2025 Landscape

December 6, 2024
iGaming Marketing Trends for 2025
IT news

iGaming Marketing Trends for 2025: Adapting to a Rapidly Changing Landscape

December 5, 2024
Next Post
Update “No Man’s Sky” brings manned robots

Update "No Man's Sky" brings manned robots

Premium Content

American AI Initiative: U.S. gives AI a boost

American AI Initiative: U.S. gives AI a boost

November 9, 2021
The group in charge of OpenXR will share its progress at GDC 2019

The group in charge of OpenXR will share its progress at GDC 2019

November 3, 2021
Netflix details how it will block account sharing worldwide

Netflix details how it will block account sharing worldwide

February 12, 2023

Browse by Category

  • Games
  • IT news
  • Tech
  • World

VRB News is ready to cooperate with webmasters and content creators. Send an email to info@virtualrealitybrisbane.com

Categories

  • Games
  • IT news
  • Tech
  • World

Recent Posts

  • How to Grow a YouTube Channel with ScaleLab: Effective Strategies for Creators
  • Sticker mockups: how to visualize your ideas professionally and efficiently
  • Ways to Get Free Senegal Proxies for Work and Surfing

© 2023 - The project has been developed ServReality

No Result
View All Result
  • Home
  • About us
  • IT news
  • Tech
  • World
  • Contact

© 2023 - The project has been developed ServReality

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?