As always when a big event related to video games is approaching in which Oculus takes part, rumors about the possibility of seeing something new arise day by day as well. Palmer Luckey has finished with a stroke of his pen with the rumors regarding this year’s GDC.
“Let no one get too excited thinking about the possibility of seeing something new at the GDC. VR data entry is complicated in many ways. Achieving good enough hand tracking to maintain a sense of proprioceptive presence is even more technically complicated than achieving perfect head tracking. We will only show something when we have it prepared and working well, we must avoid showing prototypes that are not aimed at becoming a commercial product with an equal or superior quality. Improvising very expensive or impossible-to-manufacture prototypes for our internal R&D is one thing, but using them to create expectation about the near future is something else.
Without giving concrete names, the history of technology is replete with corpses of companies that have promised a lot and fulfilled little by putting real products on sale with real limitations with misleading advertising. We at Oculus can’t afford something like this.”