After the storm of the GDC, where many thought of a total divorce between Oculus and Valve, we get an update of SteamVR in which they integrate the Oculus SDK 0.4.4. It is clear that two of the most important protagonists of virtual reality on PC are doomed to understand each other.
This new version adds support for Valve’s VR controllers and the absolute position alert system in Lighthouse, which will warn us if we get too close to the limits of our room when we physically move. An application called HelloVR has also been included, which is a kind of “hello world” that checks that our virtual reality device is working correctly, showing a screen full of cubes on which we can look and move using absolute positioning. We have been able to execute it perfectly with our DK2 in extended mode.
In the case of having the Lighthouse controllers, these would also appear on the screen, along with the reference objects of the room. Hopefully at some point there will be support for other STEM or PrioVR type devices.