Space Bullets Dynamics is developing Vox Machinae, a game designed for virtual reality that places us in the virtual cockpit of a gigantic mecca and in which we will participate in an intriguing story with various endings. There is also a demo available.
https://www.youtube.com/watch?v=GA1dSJ3j-9o
The detailed cabin of our Grinder will be our new home. After the start of the game, what happens will depend entirely on us. We will have the opportunity to be mercenaries, cultivate friendships or simply destroy everything that crosses our path. The Story Authoring Module, known as SAM, will be in charge of creating events that respond to our actions.
As an operator trained in handling the heaviest machinery, we will be sent to perform all kinds of missions: mineral recovery, rescue of crashed pilots, confrontations with pilots of other corporations, etc. We will meet all kinds of characters with whom we can antagonize or ally, and they will make their own decisions based on our actions.
The demo, compiled with the SDK 0.4.4, is available here, and the first comments on reddit are very positive, as it seems quite well optimized and the sense of scale is very achieved.