Another curious peripheral arrives very interesting for virtual reality, among other uses. This is Dexmo, an exoskeleton that fulfills a double function: to detect the movements of our fingers, and allow us to feel that we are grabbing virtual objects thanks to its force feedback system implemented in the thumb and forefinger of the F2 model.
Dexta Robotics, manufacturer of Dexmo, is a startup founded in March this year that seeks an approach between robotics and virtual reality, and Dexmo aims to be the first fruit of this. There are two variants of the device, Dexmo Classic and Dexmo F2. The first one works like a motion capture glove, and the second one also offers force feedback functionality on the thumb and index fingers.
Both devices capture three degrees of movement on the thumb, and tilt on the rest of the fingers. An IMU sensor allows Dexmo to expose its orientation in the X, Y, Z axes, but it does not have absolute positioning. However, they have announced that they are collaborating with Perception Neuron, whose Kickstarter campaign was a great success, although we still don’t know anything about the possible fruits of said collaboration. The possible applications are very diverse, including robot handling and radio control, in addition to its use in virtual reality. It seems that Palmer Luckey has also had the opportunity to test it, also using a Razer Hydra for positioning.
The campaign ends on November 23 and at the moment they are carrying a quarter of the $200,000 they are pursuing. We can get the Classic version for $ 75 and the F2 version with force feedback for $ 179, getting a small discount if we order a pair, one for each hand.