If anyone has noticed some visual fatigue, that they are not comfortable or simply have a hard time reading the texts in Elite Dangerous beta 3 on the DK2, there is an explanation: due to a bug in the game, the interpupillary distance has been reset to 0. Although Frontier Developments will correct it in future revisions, if we want to play with comfort we will have to solve it manually by following the following steps.
First of all, we will have to locate our IPD. We have it in the Oculus configuration tool, although the exact value (with more decimal places) we will find it in the file C:Users[Nombre]AppDataLocalOculusProfileDB.json, in the key IPDAmount. We will have to copy it to the file C:Users[Nombre]AppDataLocalFrontier DevelopmentsElite DangerousOptionsGraphicsSettings.xml for Elite Dangerous to take the correct value. You will notice that it contains the value 0.0000. In addition, it should be borne in mind that if we modify the graphic options, the game will set the interpupillary distance to 0 again, so we will have to change it again from the outside if we make any changes.