A member of the Lenovo test program has revealed information about the company’s virtual reality headset, with data such as the date, price, minimum requirements and contents.
Ross McDougall, member of the program Lenovo Insiders, has published a tweet in which he comments that Lenovo’s virtual reality viewer, announced at CES and which will be compatible with the Windows Mixed Reality platform, will be available in august for $399 with a resolution of 1440×1440 per eye, 380 grams of weight and absolute inside-out positioning.
So @LenovoANZ Mixed Reality #VR headsets are arriving August 2017! $399.
1440×1440 resolution
380g
6 degrees of inside out tracking.
NICE!— Ross McDougall (@Ross_McDougall) April 24, 2017
This possible launch date coincides with the deadline that Mike Abary, vice president of Lenovo USA, commented. Since the return to school that I mentioned, it could be the end of August or the beginning of September. It also coincides with the price range I was commenting on between 300 and 400 euros.
.@LenovoANZ Dual VGA cameras
PC Min spec – Intel i5 & HD620 (RS3)
Content Library:
20,000 Win10 2D Apps
Select Hololens APPs
Lenovo Entertainment Hub— Ross McDougall (@Ross_McDougall) April 24, 2017
.@LenovoANZ Will share more info once I have it. All I know for now. Awaiting more info re: my existing VR library compatibility.
— Ross McDougall (@Ross_McDougall) April 24, 2017
In addition to this tweet, McDougall has shared more information through two other tweets in which he has indicated that the viewfinder uses two VGA cameras for positioning, that the minimum requirements they are an intel i5 processor and an intel HD 620 graphics, and that will be compatible with some HoloLens applications and with the Lenovo entertainment hub, which will allow you to enjoy more than 20,000 2D applications of Windows 10. Finally, he has indicated that he will share more information once he has it, since that is all he knows at the moment, and that he hopes to know if his virtual reality game library will be compatible. Something we understand refers to games from other platforms such as Steam VR.
Microsoft’s virtual reality is following its path step by step for its commercial leap, with the recent release of the Creators Update and the Acer developer kit.