VRB News
Virtual Reality Brisbane
  • Home
  • About us
  • IT news
  • Tech
  • World
  • Contact
No Result
View All Result
  • Home
  • About us
  • IT news
  • Tech
  • World
  • Contact
No Result
View All Result
No Result
View All Result
Home IT news

Oculus officially launches Asynchronous Spacewarp

admin by admin
June 6, 2022
in IT news
0
Oculus officially launches Asynchronous Spacewarp
0
SHARES
19
VIEWS
Share on FacebookShare on Twitter

Asynchronous Spacewarp

The Asynchronous Spacewarp was one of the big stars shown last month at the Oculus Connect. Unofficially available in the 1.9 runtime. This technique, an improved version of the Timewarp Asynchronous, allowing the runtime of Oculus, with the help of the operating system and the drivers of the graphics card, lower the fps to 45 and perform a kind of reprojection to generate the remaining frames, taking into account the position of the user, and with very good results in the vast majority of cases, avoiding the effect of ghosting to be appreciated, for example, in the reprojection in SteamVR featuring the HTC Vive or PlayStation VR with many titles on PlayStation 4 (to a lesser extent, the PlayStation 4 Pro). In this slow motion animated GIF you can see the difference between real 45 fps and 45 fps with reprojection at 90 using the Asynchronous Spacewarp.

The 1.10 update software Oculus already includes official this technique, and in an interesting blog post by the developers of Oculus indicate to us that this is not a magic cure that works perfectly in 100% of cases, talking about certain situations in which it is easier to appreciate small graphical artifacts as a result of its operation:

  • Rapid lighting changes. Effects such as lightning or strobe lights tend to confuse the ASW.
  • Traces of unclogged objects. When one object is behind another that is moving, it is easy to notice a small glitch when the occluded object begins to appear behind.
  • Repetition patterns with fast movement. For example, a fence with bars moving at high speed next to us, a tiled floor with a pattern along which we move at high speed.
  • Fixed elements to the player’s head, such as a HUD or a menu that is not fixed on the stage.

Oculus recommends developers to use layers for elements such as the HUD, especially if it is fixed and does not respond to head movement. In that case the ASW will recognize it as an independent element and will not try to predict its movement or be affected by the movement of the stage on another layer. By the way, although at least Windows 8 is necessary for the ASW to work, Oculus strongly recommends Windows 10, since this technique has been developed with the help of Microsoft, AMD and nVidia, and it is on the latest operating system that we will get the best results. Of course, users of AMD graphics of the 200/300 series (before Polaris) still cannot enjoy this improvement, so it will be necessary to wait for a future driver, since the latest news about it is from 20 days ago, in which an AMD representative confirmed that they were still checking the feasibility of implementing it in previous generations.

Oculus Avatars

On December 6th we will have the possibility to create our avatar on Oculus Home, since it is the launch day of Touch and also when the Avatars SDK will be published, which will allow developers to integrate them into their games and multiplayer applications so that other users see us with the look we have chosen. It will not be necessary to have Touch to use it, and we can create it both with Oculus Remote and with the Xbox One controller. They are also already working on bringing avatars to GearVR, so that we can use it on both devices through our Oculus account.

First Contact

Finally, Oculus announces a new experience called First Contact that will help us get acquainted with Touch. It has an eighties look in which a robot will teach us to interact with the world using our hands. This experience will also arrive on December 6th.

Previous Post

Overkill VR, shooter developed in Spain, arrives on November 16

Next Post

PlayStation 4 Pro and PlayStation VR: First impressions

admin

admin

Related Posts

What are the advantages of software development by a dedicated team and by outsourcing
IT news

What are the advantages of software development by a dedicated team and by outsourcing?

March 20, 2023
Samsung reveals how the Galaxy Watch takes care of your sleep
IT news

Samsung reveals how the Galaxy Watch takes care of your sleep

March 20, 2023
Pallet offers with cheap electronics are mostly fake
IT news

Pallet offers with cheap electronics are mostly fake

March 14, 2023
Bill Gates was so addicted to Minesweepers, they had to cheat to stop him
IT news

Bill Gates was so addicted to Minesweepers, they had to cheat to stop him

March 14, 2023
Cashback Services
IT news

Top Cashback Services

March 13, 2023
Next Post
PlayStation 4 Pro and PlayStation VR: First impressions

PlayStation 4 Pro and PlayStation VR: First impressions

Premium Content

Android Trojan Flubot is no longer a threat

Android Trojan Flubot is no longer a threat

June 3, 2022
HTC announces collaborative tool for Vive Submitted by community

HTC announces collaborative tool for Vive Submitted by community

November 30, 2021
Sony PSVR gaming studio drives hiring

Sony PSVR gaming studio drives hiring

November 6, 2021

Browse by Category

  • Games
  • IT news
  • Tech
  • World

VRB News is ready to cooperate with webmasters and content creators. Send an email to info@virtualrealitybrisbane.com

Categories

  • Games
  • IT news
  • Tech
  • World

Recent Posts

  • What are the advantages of software development by a dedicated team and by outsourcing?
  • Samsung reveals how the Galaxy Watch takes care of your sleep
  • Pallet offers with cheap electronics are mostly fake

© 2021 - The project has been developed ServReality

No Result
View All Result
  • Home
  • About us
  • IT news
  • Tech
  • World
  • Contact

© 2021 - The project has been developed ServReality

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?