Oculus Quest 2 comes to market with the ambitious idea of becoming in the best quality / price virtual reality device. We make an extensive review for its characteristics, raising the cases of each interested player to acquire them.
Who they have acquired the first generation of virtual reality glasses Oculus, the first Rift CV1 model, have shared the feeling that it looks more like a prototype than a finished model.
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According to experts, by that time oculus Touch was not even included, something that today can not be considered an accessory, but a necessary element for VR.
Years later and, with a range of brands and ranges of devices on the market, VR seems to be living a second life. A more comfortable one that feels more complete.
Having established its core of fans, relieved of the pressure of the general player, virtual reality feels freer. More confident. And there is no better demonstration than the good health of some of the games that are coming and, of course, of the continuation of new models of glasses.
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In this context, it should be thoroughly examined Oculus Quest 2, possibly the most striking option of Facebook, although to this day you could say that the only one, since it seems that its other lines, such as Rift S, they will give prominence to the present model no longer produced.
Oculus Quest 2: Good device to get into VR?
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From the evidence of expert studies, it could be said that it is. Oculus has launched a very aggressive price to the market, with that $1’573.254 thousand pesos that put their new glasses in an unbeatable quality/price range.
Clearly, it is not a product that can be easily acquired by the entire public, but if it is the first contact with virtual reality, buying Oculus Quest 2 is one of the best entry options, not only for the cost, but also for how convenient it is to get rid of cables and, without losing the benefits of the game on PC.
Thus, comes to the market an affordable device, very easy to install, no need for external sensors, with a good definition that solves many of the problems of “grid effect of the first devices” and with which both native and Rift ecosystem games can be accessed and Steam VR.
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Of course, as is known, the imposition of Facebook to have an account or link the one that the user already has of Oculus is a controversial and unnecessary mandatory step. Users say they froze their account back in 2014 and, six years later I had to re-activate it just so I can activate the glasses.
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