Presented at last year’s Facebook Connect event, the Oculus Quest 2 was a big step forward for VR viewers since its first arrival. And is that in addition to improve in almost all sections with respect to its original model, one of the great advantages of these VR headsets has always been the ability to use them independently and wirelessly.
However, these wireless functionalities were until now limited, unable to be used in conjunction with compatible PC games, requiring a constant analog connection. Something that finally seems to have changed with the latest update of its software to the V28 version, and the arrival of the so-called Oculus Air Link.
In the same way that it was already done with Oculus Link, this new application will open its doors in a first experimental mode, available from the first moment for users, who will be the main ones in charge of detecting and reporting possible failures, problems of use or absences for its complete development. Therefore, the company also recommends that for the moment the use of Oculus Air Link be limited only to connectivity via WiFi networks secure, prioritizing the use of a 5 GHz network on an AC or AX router. So, for the moment this application only compatible with Oculus Quest 2, without having announced its possible expansion to other VR devices.
However, they always emphasize that we want to charge the glasses while we play, or if as they point out from the company, we want to “experience the images with the highest fidelity possible”, the cable will continue to be the best solution.
In fact, along with the announcement of Air Link Oculus, Facebook has also confirmed that a new functionality will be activated for increase refresh rate to 120 Hz (currently between 72 and 90 Hz), in those apps that are compatible, and for the moment under the exclusivity of the cable connection. However, the 120 Hz will arrive in a future update, so we could still see a joint landing for both Oculus Quest 2 connection methods.