Oculus has launched its content creation framework for WebVR that is based on React and React Native to abstract the programmer and create content in a simple way.
The library takes advantage of the WebGL and WebVR API to be able to use any virtual reality viewer and that the generated content is also accessible from mobiles or PCs without virtual reality. With ReactVR we can use components such as 360 images, 2D and 3D elements, audio, video, text and more to create 3D scenes.
The Oculus solution is added to other libraries or frameworks such as Mozilla VR’s A-Frame. Facilitating the work of the web programmer, to the point of abstracting from the complexity of handling the different viewers and platforms. React VR is available on GitHub, it is open source and we have the documentation available at the following link. Oculus also has a list of WebVR experiences for developer inspiration. To test our works we can use Chrome on Android or Carmel VR on Gear VR.