The development of Star Citizen is moving forward, as it could not be otherwise after being on the verge of reaching $70 million in revenue. And while we are still waiting to enjoy Arena Commander on our DK2, we have some information to share with you.
At the moment, all we know about the support for Oculus Rift DK2 is that yesterday, at the BAFTA LA Games Master Class, Chris Roberts stated that they have hired several people to develop the engine that will be responsible for the support of virtual reality devices. The DK2 will be the first but not the only compatible device, and should be operational in a month or two. In the meantime, there is an unofficial way to make it functional with OpenTrack by following these instructions. As for the future plans of the game, this is what will happen this year.
Spring 2015
- First person shooter module beta
- Beta of the social/planetary module
Summer 2015
- Arena Commander 2.0 with multi-crew ships
Autumn 2015
- First episode of the Squadron 42 campaign
End of 2015
- Alpha of the persistent universe
2016
On the other hand, a couple of days ago they announced that, due to the laws of the European Union, from February 1, will begin to apply the VAT to the prices of the ships, and the objects in the physical store (t-shirts, mouse pads, mock-ups, etc), so that purchases made after that date will be more expensive in the countries of the Union. Therefore, next week they will put many limited edition ships on sale again, so that collectors can get hold of them at a lower price than they will be from next month.