The Climb, the first Oculus Rift flagship title available at launch, will receive a free update on December 6 with a new level and support for Oculus Touch.
This update will make The Climb a much more natural experience by allowing us to interact with our own hands with the game environment, since until now the mechanics consisted of pointing with our head at the point we wanted to grab and pressing a button on the controller, similar to the Back to Dinosaur Island II demo from Crytek itself. Although the game is a delight for our senses, there is no denying that the gamepad control system is not the most suitable for a game in which our hands have such an important role, so Oculus Touch buyers already have a reason to get The Climb when they receive the hardware in about 4 weeks. We had the opportunity to try it out at Gamescom and the experience was clearly superior to the standard version of the game.
And what will happen to the game’s online leaderboards? It is clear that Oculus Touch users will have an advantage over those who continue to play with gamepad, so Crytek has made the decision to separate them into two groups, so that there will be independent score tables so that it is not possible to compete on equal terms. This has allowed Crytek to have more freedom when it comes to mapping the controllers in the game on the Touch controllers without the jump and reach length limitations of the old mode, which makes it much more fun. So, we just have to wait until the beginning of December to enjoy this new version.