Now that version 1.13 of Oculus has reached practically all users, the new version of the development tools has appeared that allow us to force supersampling on the most powerful computers.
Users who had updated to Oculus version 1.13 had been left unable to use the SDK debug tool, as the previous version was not compatible with the updated software. And although the full SDK is not yet released on the developer website, the Oculus community manager has published the Oculus Debug Tool in the official forums. Thanks to this update, we can keep forcing antialiasing by supersampling in the applications of Oculus Rift, both manually loading the application on Windows as well as tool and Oculus TrayTool, which allows us to create profiles with different levels of supersampling for each of the applications, which will allow us to further fine-tune in function of the load graph of each application.
The author of this tool will release an updated version shortly, but in the meantime we can download the tool from the SDK and overwrite the OculusDebugToolCLI file.exe if we want to use it already with the current version of the TrayTool.