Steam Survey from Valve was one of the most transparent sources of data to determine which VR headsets are the most used online service. The company now says that updates data collection method to more accurately calculate VR headsets used in Steam.
Although Steam is only one of several major platforms of virtual reality, is the only group that transparently presents data about what virtual reality headsets are used by users through the Steam Survey, which collects data about the hardware used by Steam users. These data help the developers and the rest of the industry virtual reality to understand important trends that may help in the development, marketing, support and much more.
Valve announced, that the company updates method of collecting data on VR-headsets used in Steam, which should increase the accuracy of the data in the Survey. The company claims that the data will be presented both wireless and less common headset.
Earlier, as the company explained, the VR headset was included in the survey only if they were connected via USB during data collection. The new method will enable SteamVR to inform the Survey of any headsets, which were used by the system in the past month, regardless of whether they were connected at the time of data collection.
Valve expects the change will lead to an increase in the number set, counted in the survey. Although changes in data collection hasn’t happened yet, Valve has already set up the Survey in such a way as to show what headset are used on Steam that have never previously appeared in the data, including headsets and PlayStation Pimax VR (which can be used with the Steam through some third-party workarounds).
We will see the biggest changes, when data collection will occur in the next month. At last count, in February of 1.01% of Steam users have used a VR headset.
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