HTC’s Viveport Arcade platform allows developers to efficiently manage, distribute and monetize their content in physical locations such as arcades and internet cafes.
The Viveport Arcade program will be initially launched in China and Taiwan, and will have thousands of centers by the end of 2017, creating an important revenue opportunity for developers and a new way to promote the adoption of technology in the end consumer. The proposal allows developers not only to distribute their content, but also the possibility of offering specialized guidance and partnering to develop unique experiences. Arcades, on the other hand, will be able to acquire content legally.
“Viveport Arcade will represent a more than $100 million opportunity for developers over the next two years. We believe that these types of centers will be the cornerstone to democratize access to high-end virtual reality and turn curious consumers into fans forever,” commented Rikard Steiber, president of Viveport and SVP of virtual reality at HTC.
The Brookhaven Experiment and Everest VR are two titles already available that join the initiative and that will also be available for Viveport Arcade. There are currently a total of more than 120 applications available on the platform. Both developers and salons or recreation centers can be registered on the program page.
Recently HTC announced VIVELAND, the first HTC Vive theme park, located in Taipei, where customers will be able to try more than 20 popular games, as well as exploration and simulation applications. In this way, HTC’s proposal to promote this new medium goes beyond the final device, also counting on Viveport, the content distribution platform; Viveport M, the mobile content distribution store that will arrive at the end of the month in China; and the Vive X support program.