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VRgluv, gloves with physical response mechanism

admin by admin
March 19, 2022
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VRgluv, gloves with physical response mechanism
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The company is looking for support for its VRgluv controllers that allow us to pick up and feel objects, physically blocking the movement of our fingers when grabbing an object.

VRgluv he has launched a Kickstarter campaign for his haptic gloves bearing the company’s namesake. The new controllers, VRgluv, introduce our hands and fingers into the virtual world and they allow to slow down the movement of the fingers to emulate the grasping of objects. This restriction is carried out by a physical mechanism formed by an exoskeleton lining the glove. The gloves are wireless, lightweight, comfortable and adjustable to all types of hand sizes.

For the absolute positioning uses the existing Rift and Vive technology, so we will be able to attach a Vive Tracker or motion controller from both HTC and Oculus Touch. For finger tracking, they use a patent-pending system that represents in the virtual world the position of each finger. Something that adds a new dimension to navigate menus, use a virtual keyboard or cast spells on enemies, among many other applications.

Undoubtedly, one of the things that most attracts the attention of these new controllers, is the force response it achieves by using the exoskeleton to emulate physical attributes such as hardness. The user will be able to notice how he grabs the object and even experience how a balloon explodes, as we can see in the following image.

The physical response that brakes our fingers uses a system also patent pending that is activated when the hand comes into contact with objects or surfaces. VRgluv integrates multiple pressure sensors that allow to know the grip force, allowing objects to behave differently depending on whether they are harder or softer. Squeezing a teddy bear, crushing a can and feeling the grip and trigger of a gun, are some of the examples of the new possibilities it introduces.

VRgluv has its own SDK for Unity and Unreal that allows its integration in a simple way, and there are already developers giving support for their games as is the case of the Drunkn Bar Fight game. The campaign has been active for a few hours and has already almost achieved half of the $ 100,000 it is aiming for. The delivery date is for December and the normal price to get the gloves is $ 399, but there are still units left in early bird with a 30% discount. The version that will be sold in stores after the Kickstarter will have a 20% price increase.

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