Google will release in January a stable version of Chrome for Android with WebVR 1.1 support, followed shortly after by the desktop version.
A few weeks ago the main members who are collaborating to design the WebVR specification met. Among them was Megan Lindsay, WebVR product manager at Google, who announced that Google’s plans are to launch a beta in December with support for WebVR 1.1 and in January the stable version of its Chrome Android browser, as we have learned from Road to VR. This coincides with what MozillaVR told us in our last RoVCast, where they indicated that stable versions would arrive by the end of the year.
This first stable version with WebVR will be designed for Daydream, the new Google ecosystem that arrives this coming Thursday, November 10, although in Spain we will have to wait to be able to acquire both View and Pixel. Access to the browser may initially be restricted for other devices that are not compatible with Daydream.
A version of Chrome with WebVR for Windows, compatible with Oculus Rift and HTC Vive, will also be released at the beginning of the year. In addition, Google is working on Chrome VR Shell that will allow viewing traditional websites in virtual reality, and will be available in the first half of 2017 for Android Chrome and later for desktop.
WebVR will allow users with a compatible browser to run virtual reality applications without the need to install separate applications.