Some time ago Oculus commented that the CV1 would be intended primarily for enthusiasts, and massive virtual reality would take off later. It seems that Mark Zuckerberg, the founder of Facebook, thinks something similar. Facebook’s plans for Oculus Rift are medium and long-term, and after paying $ 2,000 million for Palmer Luckey’s company, it is very clear that the good is long overdue.
For Mark, Oculus must sell a number of devices in excess of 50 million to be considered a top-tier platform, and he does not expect to reach those figures in a few years. And it will be at that moment when the ecosystem shows its true potential, for which Oculus will have already launched various versions of its device to consumers, with which we would be talking about a period around 10 years.
I agree with Mark’s opinion. We believe that if the CV1 finally goes on sale next year, enthusiastic users with high-end PCs will be the first to adopt it, and it will be these and the indie community who will start to give momentum to the platform, along with a few AAA developers who decide to jump on the bandwagon before anyone else. Valve, Frontier or Cloud Imperium Games have already given clear signs of wanting front-row seats at the birth of consumer virtual reality, but the bulk of the experiences will come from the hand of small independent teams.