⌚ 3 Min of reading | PSVR 2, the new generation of virtual reality glasses from Sony, is already on its way. We reveal everything that is known at the moment: release date, features, supported games and consoles, and more.
Sony’s next-generation virtual reality glasses are already on the way. According to a post on the PlayStation blog in early 2021, Hideaki Nishino, senior vice president of platform at Sony Interactive Entertainment, confirmed that the new PSVR 2 is in development. They will work exclusively with PS5 and will be accompanied by a new controller with touch sensors.
PSVR 2 release date
The Japanese company has not given an official date, but according to information published in Bloomberg in June of this year, “people with knowledge of the matter” assure that they will be available in the christmas 2022.
What will the new PSVR 2 glasses look like?
One of the most outstanding features, as also reported by Bloomberg, is that Sony’s new VR glasses will have OLED panels with support for high dynamic range (HDR), the design of which has been commissioned from Samsung.
Your field of view will be 110 degrees. Therefore, it will have 10 more than the current PSVR, and 20 percent more than the Oculus Quest 2. This, together with a resolution scaling technique, it will increase the gaming performance of the console.
With regard to the resolution, it will be 4K HDR with 2000 x 2040 pixels per eye, a substantial improvement over its predecessor sponsored by the OLED screen.
Another detail is that the glasses will have a single cable to connect directly to the PS5. Some rumors suggest that it will be a USB-C which will be connected on the front of the console.
What will your design look like?
One of the big unknowns is to know what the design of the new PSVR 2 will be like. A question that the XR has tried to solve. The website specializing in immersive technologies has discovered that Sony has just obtained a patent (published on October 21) which details the design of an unannounced viewer. Although the patent does not specify that it is the PSVR 2, there is no doubt that the emotion make believe that it is them.
One of the official information is that the glasses will have new drivers. Instead of the PlayStation Move controllers, which were launched in 2010 with the PS3, others with a design similar to those of Oculus Touch.
In addition, they have incorporated some of the features of the PS5 DualSense controller, such as touch sensors for the thumb, index and heart; adaptive triggers; and haptic feedback. All this will help to reinforce the feeling of reality on the ground.
Another interesting detail is that PSVR 2 will use cameras to track controllers, which offers more optimal control, with more freedom, lower latency and without ambient light being able to affect the signals.
Sony’s intention is to bring AAA games with console quality to your new device, rather than continuing the VR style of gaming experience seen on the current PSVR system. In this way, the new PS5 titles would have hybrid support to be able to be played both in virtual reality and in a standard way through television.
Regarding backwards compatibility, there is nothing definitive, but Sony’s desire is for the original PSVR games to be remastered for the new hardware.
Although it’s still too early to know which games will be available on the PSVR 2, there are a few titles that sound like possible candidates.
One of them is Pavlov Shack, the virtual reality-focused war shooter that originally came to Steam in 2017. The CEO of Vankrupt Games responded on Twitter to a question about the PSVR support by saying that the original headphones do not have the necessary resolution to run the game properly.
PSVR2, psvr1 doesn’t have the fidelity for Pavlov
– davevillz (@davevillz) March 29, 2021
Blade & Sorcery, one of the best upcoming Oculus Quest 2 games, could also get a PSVR 2 port. According to UploadVR, developer WarpFrog, in a “frequently asked question” about the upcoming Quest 2 version of the game, said the following: “We are really excited about PSVR2. The performance of the PS5 is also on par with that of the PC, which means that, in theory, we could port the PC version of B&S without much difficulty.”
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