Rift users are impatiently waiting for an update to the Oculus software that will improve tracking, especially in multi-sensor configurations. Such an update will arrive before the end of the month.
The headaches of using 2 or 3 Constellation sensors together with the Oculus Rift itself (we are talking about 3 USB 3.0 ports and another USB 2.0 sending data constantly) is joined by the fact that the Oculus software is not completely optimized for the use of multiple cameras. In fact, the support for 3 or 4 cameras and room scale is still considered experimental, and it is possible to notice small jumps in the hands when we are turning and switching from one camera to another. Oculus has been claiming to be working to solve these problems for some time, and it has been Nate Mitchell himself who has confirmed on Reddit that there will be an update this month with a series of improvements in tracking that will especially affect configurations with multiple cameras.
Hi everyone, I’m Nate from Oculus. I wanted to let everyone know that we have a number of improvements in tracking, especially for certain multi-sensor configurations, which are planned for the next January update. We are especially focused on the quality of the tracking, and we will continue to solve the problems we discover as quickly as possible.