After many months of waiting, AMD finally adds support for Oculus’ Asynchronous Spacewarp on the R9 range cards and SteamVR’s Asyncrhonous Reprojection to the RX 470 and 480.
When Oculus announced in the past Connect 3 an evolution of the Timewarp with support for absolute positioning, and the baptized as ” Asynchronous Spacewarp, produced a great commotion in the world of virtual reality, as this method allows you to break the fall of frames in apps and games, to the point of (almost) doesn’t get to notice them even though we’re moving or shake our hands before us. Although the method is not perfect and there are many situations in which we clearly notice its presence, most users agree that small graphic errors are preferable to a loss of frames (with what this entails in virtual reality). However, until now only users of NVIDIA cards and the latest generation of AMD (RX-470 and RX-480) had been able to enjoy this technology, since for its operation it is necessary that the GPU driver offers certain functionalities to the Oculus runtime.
But at last AMD has given support to the high-end cards of the R9 family, which include the R9-290, R9-390 and R9 Fury with the Crimson ReLive 17.4.1 controller. In addition to this, its RX-470 and RX-480 cards are already compatible with asynchronous SteamVR reprojection, a functionality that, we assume, will also arrive later to the R9, although we hope that it will not take as long as the asynchronous spacewarp has.
The launch of the new GPU from AMD, known as Vega is around the corner, and it’s good to continue to strengthen the brand image (and of course for your users), involved also in the maelstrom of the launch of the processors Ryzen, demonstrate that you do not forget the users of the cards of other generations, but still with enough power to support the experiences of virtual reality and meet the minimum requirements for Oculus and SteamVR.