The tireless work of the modders can return us to a whole myth of the Star Wars space simulation thanks to an adaptation to Unity that a group of developers is making with virtual reality in mind.
This mod (which is still in development) requires that we have the original X-Wing in any of these formats:
- Star Wars: X-wing, 1993 floppy DOS edition
- Star Wars: X-Wing Collectors’ 1994 DOS Edition CD-ROM
- Star Wars: X-Wing Collector’s Series, 1998 Windows 95 CD edition.
- Star Wars: X-Wing Special Edition, GOG digital download edition, floppy for DOS floppy, CD for DOS or CD for Windows
- Star Wars: X-Wing Special Edition, edition on Steam digital download, floppy for DOS, CD for DOS or CD for Windows
Its operation is based on the reading of the original game files, which will be reinterpreted by the mod and will allow us to enjoy it with a more current graphic quality thanks to the Unity engine. The video that we have inserted in the news corresponds to a very preliminary version and its authors claim that the real appearance will be much superior, but it serves to verify that the mod works correctly with the game files, and especially to remember the spectacular iMUSE system, implemented by the original game and that still works with the mod. For those who don’t know it, it’s basically a dynamic soundtrack that adapts to the game’s actions in real time using an adaptation of the movie’s melodies, and it does it in a perfectly synchronized way and with transitions similar to how an orchestra playing live would do. Although the CD versions included the original John Williams soundtrack in audio tracks, we believe that the iMUSE system of the original game was much more suitable, and with a wavetable-based sound card like the AWE32 Sound Blaster of that time it gave a very decent result.
Though graphically and, above all, at the level of mechanics, is left far behind other titles spatial current as Elite: Dangerous, sure that they play the original version grateful to be able to relive it one more time in virtual reality, as the development team say that, although it depends on how to achieve fit, your goal is to make the game work in VR. It is a news that we are glad after having lost these days the actress Carrie Fisher, who will always remain in our memory for her role as Princess Leia in the Star Wars movies.
If the project comes to fruition, we hope that they will cheer up with its sequel Tie Fighter, a game superior in every way to X-Wing, with the same music system and that allows us to live the battle from the side of the Empire.