A new version of this tool arrives that allows us to configure some advanced settings under SteamVR, very useful for both HTC Vive and Oculus Rift users under the Valve platform.
Version 2.3 includes important new features such as the integration with ReVive, which will allow us to make adjustments from the tool itself. But one of the most interesting functionalities is the possibility of establishing a global supersampling level, which will allow us to force a higher resolution in virtual reality applications whenever our graphics card can do it. The full breakdown of what’s new is as follows:
- Option to adjust the height of the player.
- Combos to select audio playback/recording/mirroring devices.
- Statistics of reprojection.
- Delay settings to access the ReVive page.
- The upper limit of supersampling is set to 2.0.
- Various minor fixes and corrections.
- Set supersampling values.
- Activation/deactivation of asynchronous and interleaved reprojection.
- It brings up hidden Chaperone settings (such as the option to make it invisible).
- Chaperone Profiles: We can change the geometry and settings in real time from the VR itself.
- Temporarily move and rotate the play area.
- Correction of the height of the floor.
- Performance statistics and others (helmet rotations for example).
- Set the audio playback/recording/mirroring devices.
- Volume and mute of the audio mirror devices.
- Microphone volume and mute.
- Option to push to talk including profile creation.
- The Desktop mode shows a window of the same instead of the overlay.
- Settings for Revive (required version 1.0.4 or later).
- Utilities for keyboard in virtual reality.
- Simple clock with alarm.
- Player height adjustment.