The RiftUp mod! it was quite successful, allowing to change the screen of the Oculus Rift DK1 for a 1080p with a great leap in quality. But its creators are not satisfied with that and present us Claire, a high-end HMD with a resolution of 3840×1080 and 170º FOV. But everything has a price…
And the price is neither more nor less than € 2450 per unit, which by the way are quite limited and if someone is interested they better make the pre-purchase as soon as possible. It is certainly not suitable for all budgets and they sell it as an industrial device for professionals, and the characteristics are impressive:
- Dual IPS screen for a total of 3840 x 1080
- 170° hardened Fresnel lens with peripheral vision
- 1350Hz YEI orientation sensor
- 125Hz Leap Motion absolute positioning plugin
And if you are wondering about the release date, we tell you that the Claire 12M will be shipped next month, although as we have said before the units will be very limited. But the most shocking thing is that, as we see on its website, the 12M model will be obsolete thanks to another model from the same company, a model whose target price will be around $ 400-$600. This is the Claire 22M, which will have a resolution of 5120×1440 pixels and will also offer peripheral vision using Fresnel lenses, although logically there is no announced date. They work with Leap Motion, Sharp (probably the screen) and Toshiba among others.
We don’t know anything more about VR Union, creators of RiftUp! and from this novel Claire, who has suddenly arrived surprising her own and strangers. We will have to be attentive to see if they offer more information in the coming days, but it is clear that the 12M model is focused on professionals who develop their own applications and are going to make very concrete use of this device. In any case, this news makes us very happy and proves once again that in virtual reality there is life beyond Oculus. Although with these specifications, it is clear that these are not devices suitable for all users given the power necessary to generate real-time graphics at this resolution.