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Improbable captures $ 502 million to create massive virtual worlds

admin by admin
March 4, 2022
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Improbable captures $ 502 million to create massive virtual worlds
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The British company aims to bring the metaverse to life through technology that allows creating fully connected virtual worlds on a large scale, as well as helping to solve complex problems.

Unlikely, the technology company behind SpatialOS and based in the United Kingdom, has received a series B investment led by SoftBank and other existing partners of the company, totaling 502 million dollars. Managing to be one of the largest investments made with a European technology company in its initial stage. Despite the large amount invested, the top founding partners will continue to have control of the company.

The aim is to boost efforts in the creating virtual worlds and large-scale simulations, mainly for game developers, although it could also be used by other customers who want to model, for example, transport systems, improve cities and solve complex problems on a scale hitherto unimaginable.

“Our vision is to create totally new realities, massive virtual worlds that can change the way we live and work, and impact the way we understand some of the most difficult issues,” says Herman Narula, CEO of Improbable.

Improbable believes that he has created a revolutionary technology with SpatialOS, because thanks to its collaboration with Google, it allows small developers to create massive simulations without requiring their own infrastructure. This allows you to create multiplayer games with persistent worlds, integrating multiple servers and engines such as Unreal and Unity. Something its founders say will attract new audiences. In addition, this type of technology that allows to create all the necessary connectivity of large-scale worlds, will be the one that manages to facilitate the development of the metaverse of virtual reality. Some companies like HelloVR have already experimented with SpatialOS to create a social experience called MetaWorld.

The company, which currently has 200 employees, also plans to accelerate the recruitment process at its London and San Francisco offices, and invest to develop a growing ecosystem of developers and customers.

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